A downloadable Mothership module

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An alien race turned to the occult to defeat their rivals and end a decades long interstellar war. But their enemies struck first, and condemned their planet to die in nuclear winter.

Now, like a maggot infested corpse is forgotten in the sun and picked over by birds and vermin, the ruin of DR-012 is ripe and ready for carrion eaters. In this module for the Mothership Sci-Fi Horror RPG, sign on as a Defiant Tectonics contractor and get rich exploring the ruins of this dead alien world.

The 18 page PDF includes:

  • DR-012 - A dead world choked by clouds of radioactive dust.
  • The DTRS Broadfoot - A mining and refinery ship acting as an orbital base for Defiant Tectonics operations in the system. 
  • Alpha Dome - Defiant Tectonics' planet-side base.
  • Arcology Alpha - An underground alien facility to explore full of alien monsters.
  • 14 new monsters with custom rules
  • 4 new NPCs
  • A D100 table of Interesting Finds
  • Tables for weather on the planet surface, including paranormal storms .
  • New Equipment to help crews survive in the radioactive wastes.
  • Rules for radiation exposure.
  • An encounter table.
  • A doom clock. 

For more information about Defiant Tectonics, check out their corporate dossier here.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorKevin Whitlock
TagsHorror, mothership, One-shot, Sci-fi, Tabletop role-playing game

Purchase

Buy Now$4.99 USD or more

In order to download this Mothership module you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

Defiant Tectonics - Arcology Alpha.pdf 7.4 MB

Development log

Comments

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When can we expect a 1E update?

Hello! 

I'd love to update this to 1E but unfortunately I can only play Mothership online and TKG has shown no interest in updating the character sheets available for VTTs like Roll20 to their new system.

I'm pretty disappointed, since I've invested an enormous amount of time and money in Mothership. Despite spending hundreds of hours developing modules for 0E, running a year long campaign, and backing the Kickstarter, I still haven't had the opportunity to actually play 1E. 

Until TKG decides to support the online platforms that allow people to play their games, all my Mothership development work has been halted.

Frankly, I'm frustrated with the absurdity of this situation. I don't understand why they bothered refactoring their entire game and releasing a shiny new version of they don't want people to actually play it.

Until things change and I have the opportunity to actually learn and play the new system, I have no plan to update any of my modules.